#OnlineGaming #CybercrimeChat featuring SecureWorld

On September 16th, 2020, CSN hosted a #CybercrimeChat alongside our special guests, SecureWorld. We took a look at the connection between online gaming and cybercrime. Our analytics show that Wednesday’s chat had a potential audience reach of 126.3K. Chats like these help spread important cybercrime information to a wide audience, thank you to all who participated to share your resources and insights!

Q1: What types of cybercrime are you seeing in-game? ๐ŸŽฎ

Q2: Gamers invest money into skins and upgrades, making their accounts valuable. How can you protect your gaming accounts? ๐ŸŽฎ

Q3: What red flags would indicate that your credit card or financial information is being used in #OnlineGaming fraud? ๐ŸŽฎ

Q4: Video games have become wildly popular. Online gamers learn hacking through coding. What are other ways gamers might utilize these skills in the infosec world? ๐ŸŽฎ

Q5: #CallofDuty has integrated Cyber-War into their game. What effects could this potentially have for gamers? #CybercrimeChat ๐ŸŽฎ https://bit.ly/33M3pec

Q6: Do you have any tips to share for gamers who suspect they may be a victim of #OnlineGaming cybercrime? ๐ŸŽฎ

Q7: What do online gamers need to know about data privacy and protection? How can they protect themselves in the future? ๐ŸŽฎ